Paladin

__NOWYSIWYG__

The Paladin is a hybrid tank class that specializes in quickly building single and AE aggro and healing. They are able to score critical blows against undead from level 1.

Spells
Level 9
 * Flash of Light
 * Courage
 * Cure Poison
 * Blessing of the Knight (Unique: Add 10 Point Heal Proc)
 * Minor Healing
 * Cease
 * Spook the Dead
 * Yaulp

Level 15
 * Holy Light
 * Light Healing
 * Lull
 * Cure Disease
 * Sense the Dead
 * Ward Undead
 * Renewing Light (Unique: 30 Point 0.5 Cast Time Heal)
 * Desist

Level 22
 * Center
 * Endure Poison
 * Root
 * Blessing of the Crusader (Unique: Add 35 Point Heal Proc)
 * Invisibility versus Undead
 * Reanimation
 * Breeze of Restoration (Unique: Group 20 Point Heal Over Time)

Level 30
 * Healing
 * Stun
 * Endure Magic
 * Expulse Undead
 * Spirit Armor
 * Symbol of Transal
 * Soothe
 * Reconstitution
 * Instrument of Nife
 * Restoring Light (Unique: 75 Point 0.5 Cast Time Heal)

Level 35
 * Radiant Light of Marr [Dropped] (Unique: AE Blind)

Level 39
 * Greater Healing
 * Guard
 * Yaulp II
 * Divine Vigor
 * Cancel Magic
 * Daring
 * Counteract Poison
 * Endure Disease
 * Revive
 * Symbol of Ryltan
 * Wind of Restoration (Unique: Group 72 Point Heal Over Time)
 * Blessing of the Templar (Unique: Add 85 Point Heal Proc)

Level 49
 * Armor of Faith
 * Calm
 * Dismiss Undead
 * Holy Might
 * Valor
 * Symbol of Pinzarn
 * Renewal
 * Brell's Steadfast Aegis
 * Heavenly Light (Unique: 134 Point 0.5 Cast Time Heal)

Level 50
 * Zephyr of Restoration [Dropped] (Unique: Group 182 Point Heal Over Time)